What was your favorite feature of Flash presented in this Module? Why?
I found the trace bitmap feature really interesting and fun. I had no idea Flash could do something like that. Having done things like this in the past by hand with the pen tools, this could make life a lot easier.
Describe your experience importing bitmap and Photoshop images. What was your impression of the results of using the trace bitmap feature?
I found them both pretty painless, which is something I generally appreciate about Adobe products. I really like having the ability to import specific layers from Photoshop files. The trace bitmap feature, like I said before, I thought was pretty neat, and I think that it can create a very interesting visual style.
After seeing how to create layers for your timeline, please discuss how you manage your layers panel in future projects.
For more complex projects, I'll probably end up using nested folders, first grouping into major components, such as characters, background, effects, and then any specific thing inside that that requires more than one layer, like a character with multiple parts that have their own animations, would be given their own folder inside the character folder.
Please discuss how you will manage your library assets in future projects.
Folders, folders, folders for all! I like being able to find things.
What challenges did your encounter creating and editing symbols?
The biggest challenge really was remembering to change the type (Movie Clip, Graphic, etc). It's really easy to just hit F8, name it, and hit enter without thinking about that.
Discuss which filters and blend modes you used in your project.
I only really used a color tint (27%, R 170 G 255 B 199) on the alien in the project because the background image that I chose was fairly complex and I didn't want to add more complication to the image.
How will you use the 3D tools in your future projects?
I imagine that I'll use them more often in something that I'm planning on animating, because I see having the ability to move things along the Z axis being very useful in animation.


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